AFL is one of the most physically demanding team sports in the world. Players cover an average of 12-15 kilometres per game, with midfielders often exceeding 15 kilometres. This includes multiple high-speed sprints, repeated acceleration-deceleration efforts, and explosive bursts during contests. To compete at any level, players need a well-developed aerobic base, exceptional repeat sprint ability, and the capacity to maintain performance across four quarters.
Understanding AFL Running Demands
Before designing a conditioning program, it's essential to understand what AFL requires:
Distance and Speed Metrics
- Total Distance: 12-15 km per game
- High-Speed Running (>15 km/h): 3-4 km per game
- Very High-Speed Running (>20 km/h): 1-2 km per game
- Sprint Distance (>25 km/h): 500-1000m per game
- Sprint Efforts: 30-50 sprints per game
Work-to-Rest Ratios
AFL involves intermittent high-intensity activity with variable rest periods:
- Typical work bout: 4-6 seconds of high-intensity effort
- Recovery between efforts: 15-60 seconds of lower intensity activity
- Repeated sprint sequences: Multiple sprints with minimal recovery
Building Your Aerobic Base
A strong aerobic foundation is essential for AFL performance. It allows faster recovery between efforts and maintains performance across four quarters.
Continuous Running
Long, steady-state runs build aerobic capacity:
- Duration: 30-60 minutes
- Intensity: 65-75% of maximum heart rate
- Frequency: 2-3 times per week in pre-season
- Progression: Gradually increase duration before adding intensity
Tempo Runs
Tempo runs bridge the gap between aerobic base and high-intensity work:
- Duration: 20-40 minutes
- Intensity: 75-85% of maximum heart rate (comfortably hard)
- Frequency: 1-2 times per week
- Feel: You should be able to speak in short sentences
Build your aerobic base in the pre-season and early season. Don't neglect this foundation in favour of more exciting high-intensity work - a strong aerobic base supports everything else you do.
Interval Training for AFL
Interval training develops the ability to perform repeated high-intensity efforts with short recovery - exactly what AFL demands.
Long Intervals
These develop aerobic power and the ability to sustain high-intensity running:
- Work Duration: 3-5 minutes
- Intensity: 85-95% of maximum heart rate
- Recovery: Equal to or slightly less than work time
- Repetitions: 4-6 reps
- Example: 4 x 4 minutes at tempo pace with 3 minutes recovery
Medium Intervals
Bridge between aerobic power and repeat sprint ability:
- Work Duration: 1-2 minutes
- Intensity: 90-95% of maximum heart rate
- Recovery: 1-2 minutes
- Repetitions: 6-10 reps
- Example: 8 x 90 seconds hard with 90 seconds recovery
Short Intervals
Develop repeat sprint ability and simulate game demands:
- Work Duration: 10-30 seconds
- Intensity: Near maximal (>95%)
- Recovery: 20-60 seconds
- Repetitions: 10-20 reps
- Example: 15 x 20-second sprints with 40-second recovery
Repeat Sprint Ability (RSA) Training
RSA is critical for AFL - the ability to produce multiple maximal sprints with minimal recovery.
RSA Session Design
- Sprint Distance: 20-40 metres (match-specific)
- Recovery: 15-30 seconds (progressively reduce)
- Sets: 3-5 sets of 5-8 sprints
- Set Recovery: 2-3 minutes between sets
Sample RSA Sessions
Session 1 - Baseline RSA:
- 3 sets x 6 x 30m sprints
- 25 seconds recovery between sprints
- 3 minutes recovery between sets
Session 2 - Progressive RSA:
- 4 sets with decreasing recovery
- Set 1: 6 x 30m with 30s recovery
- Set 2: 6 x 30m with 25s recovery
- Set 3: 6 x 30m with 20s recovery
- Set 4: 6 x 30m with 20s recovery
During RSA training, every sprint should be maximal effort. If your sprint times drop by more than 10% from your fastest sprint, the session is no longer developing RSA effectively. Better to do fewer quality reps than more poor-quality reps.
Position-Specific Conditioning
Midfielders
Midfielders have the highest running demands and need exceptional aerobic capacity and RSA:
- Highest volume of aerobic base work
- Extended RSA sessions (more repetitions)
- Focus on recovery between quarters and rotations
- Include contested ball work in conditioning sessions
Key Position Players (Forwards/Backs)
Focus on explosive efforts and contest-related running:
- Moderate aerobic base (sufficient for recovery)
- Emphasis on acceleration and short sprints
- Leading patterns and repeat contest efforts
- Strength-power development alongside conditioning
Ruckmen
Unique combination of contest work and running:
- Moderate-high aerobic base
- Ruck-specific conditioning (repeated jump efforts)
- Short recovery between centre bounces
- Work-to-rest specific to ruck rotations
Game-Simulated Conditioning
The most specific conditioning replicates the demands of a game:
Quarters Simulation
- 20-minute blocks of varied intensity running
- Include sprints, jogs, walks, and change of direction
- 5-minute quarter-time recovery
- Build to 4 x 20-minute quarters
Match Play Training
- Small-sided games with high intensity
- Modified rules to increase running demands
- GPS monitoring to track running loads
- Adjust player numbers to control intensity
"Fitness is the foundation. If you can't run, you can't execute your skills when it matters most. Build the engine, then refine the skills." - AFL High Performance Coach
Pre-Season Conditioning Program
Phase 1: Base Building (Weeks 1-4)
- Focus: Aerobic base development
- 3-4 continuous runs per week (30-45 minutes)
- 1-2 tempo sessions per week
- Minimal high-intensity work
Phase 2: Development (Weeks 5-8)
- Focus: Increasing intensity
- 2 continuous runs per week
- 2 interval sessions per week
- Introduce RSA training (1 session/week)
Phase 3: Competition Preparation (Weeks 9-12)
- Focus: Game-specific conditioning
- 1 continuous run per week (maintenance)
- 2-3 high-intensity sessions per week
- RSA and game simulation focus
- Reduce volume, maintain intensity
In-Season Maintenance
During the season, conditioning focus shifts to maintenance and recovery:
- Primary Stimulus: Training and games provide most conditioning
- Additional Sessions: 1-2 low-volume, high-intensity top-ups if needed
- Recovery Focus: Allow adequate recovery between games
- Individual Needs: Tailor conditioning to players who need extra work
Recovery and Adaptation
Conditioning gains occur during recovery, not during the work itself:
- Sleep: 8-10 hours for optimal adaptation
- Nutrition: Adequate carbohydrates to fuel sessions and replenish glycogen
- Active Recovery: Light movement on recovery days
- Progressive Overload: Gradually increase demands to drive adaptation
- Deload Weeks: Reduce volume every 3-4 weeks to consolidate gains
Conclusion
Elite AFL conditioning combines a solid aerobic base with highly developed repeat sprint ability and game-specific fitness. Build your foundation in the pre-season with plenty of aerobic work, progressively introduce higher intensity training, and peak your fitness for the season ahead. Remember that conditioning is just one piece of the performance puzzle - it must be integrated with skill development, strength training, and recovery. By following a structured, progressive approach, you can develop the running capacity needed to compete at your best across all four quarters.